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by webrunner on October 07, 2006, 12:22:00 PM
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Backgammon articles
CODE OF BACKGAMMON

Codes have been around for a very long time and are usually used as a message conveyor. There are all sorts of codes, secret codes tell spies where to meet for clandestine meetings, Morse code was the first telegraphic form of communication, and the Enigma code was the code cracked by the British in World War Two which played a significant role in ending the war.

The Navy still today uses one of the oldest forms of code, semaphore for sending messages and Dan Brown has just made a fortune out of his book The Da Vinci code. 
 
The Horse Racing world has its own code, you can see it in action at race courses across the country, the TIC TAC code of the bookies is a code that lets other bookies know specific odds, and what horse is likely to come out favourite, it is a code that uses the hands and body, and is fascinating to watch.

In computers binary codes and algorithmic codes form the nucleus of computer language, without them computers could not exist at the level they operate today.

This computer language translates well in the online world and in particular gaming. Numerical codes are a quintessential element of a computer program and with something as complex as an online game, be it poker, blackjack or even backgammon codes need to be devised that register the complexity of the equations, but at the same time can be understood by those who play the game and not just by the techies.

In backgammon's case such a code has been devised to facilitate gaming both on and offline, it is called Notation and works to a specific formula.

Understanding Notation is a great boost to your game and can help with your gaming patterns.

The way it works is of course based around the board; both real and online boards are designed in the same way. 1-24, the player holding Black pieces moves from the higher numbers to the lower numbers, whilst the White pieces move the opposite way.  

Notation begins  once a piece is moved both the start and finishing points are marked with and divided by a slash, take this example 23/20  is shown as '23/20' . Should you move two pieces these would show as '23/20 14/8'. One piece uing both of the dice to move is shown as '24/14'.

When it comes to the bearing off of pieces this is indicated with an 'off' a piece escaping from the six point would be represented as '6/off' Coming back off the bar is written down at the point where the piece entered the board.  Pieces coming off the board on a two or four point are notated as '2 4'.

With it so far? There's more, not only do you show the piece movements but you need to show how the dice scored too, lets look at this example: Note no spaces in between the two numbers, dice rolled were 5 and 2.

Five and two = The notation '52'  

Adding the colour, to illustrate whose roll it was gives a complete picture of the roll, as in this example:  White throws a three and a two and moves from six point to five point and from eight point to five point this is equal to :

White 31:6/5 8/5 

Simple really!  But,  mastering this code is not a five minute job, you need to pick up on the code from books and other backgammon sources online to study how the code works for hitting and doubling for example. If you are going to be a serious backgammon player, knowing the backgammon code is one way to crack that ambition. 


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