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Bearing Off
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Topic: Bearing Off (Read 3384 times)
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crazycowboy
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Bearing Off
«
on:
February 09, 2006, 06:31:21 PM »
Say you have 2 checkers on the 6 point, 2 checkers on the 5 point, 2 checkers on the 3 point, 2 checkers on the 2 point and zero checkers on the 1 point. You roll a 5 - 1. What is the best strategy for moving the checkers?
I think I read once that the best thing to do in this case is to use the 1 to move from the 6 point to the 5 point.
Thanks for any input.
«
Last Edit: February 09, 2006, 08:07:03 PM by crazycowboy
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Bearing Off
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on:
February 09, 2006, 06:31:21 PM »
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adamosad
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Bearing Off
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Reply #1 on:
February 10, 2006, 11:55:36 AM »
I think the 5 is easy (5-out) then you must think about the 1. 6-5 move might be good but personally I would play 2-1 move. I do not know what gnu is suggesting for this situation but I would play that way because I have more chances to get 2 checkers out with my next roll...
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Hardy_whv
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Bearing Off
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Reply #2 on:
February 10, 2006, 12:38:10 PM »
Well, the general principle in the bearoff (without contact) is:
If you are a favourite to win the game, you should work on a better distribution. This will improve your chances bearing off 2 checkers with most rolls. In your position the move 5/off 2/1 is improving the distribution as it only leaves a gap on the 4-point.
If however you are the underdog, you should search for moves, that let you bear off more checkers if you roll some jokers (= doubles). You have to optimize for the miracle, that might happen. For the given position, 6/off is a bit better, letting you bear off 3 checkers with a 55 (instead of only 2 if you move 5/0ff 2/1).
So the answer to your question depends on the opponents position.
But, take it easy. In this case, the difference between the two moves is marginal.
Hardy
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lewscannon
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Bearing Off
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Reply #3 on:
February 10, 2006, 09:49:36 PM »
If you are losing, you should drop immediately
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adamosad
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Bearing Off
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Reply #4 on:
February 12, 2006, 01:16:05 AM »
hmmm Hardy gives a better answer
If you think that you are better than your opponent you should play 5-off 2/1, if you are the underdog you should play 6/off and if you think that you are both equal it depends on your expectations. Actually, if you are risk lover you must choose 6/off and if you are risk averse you must choose 5-off 2/1 (In the case that you are both equal)
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Last Edit: February 12, 2006, 01:17:33 AM by adamosad
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snowjake
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Bearing Off
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Reply #5 on:
July 29, 2006, 08:56:03 PM »
I've always believed in getting a piece off any time you have the chance. Passing off the chance to remove a piece to position your other pieces better is, IMO, a wasted roll. You might never get that number you moved a piece onto. I've always felt the best you can do is break even in the event ou happen to move a piecewhere a number will help you but passing a chance to get a piece off is jst wrong.
Does anyone else see it this way?
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Hardy_whv
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Bearing Off
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Reply #6 on:
July 30, 2006, 12:04:02 AM »
Quote
I've always believed in getting a piece off any time you have the chance. Passing off the chance to remove a piece to position your other pieces better is, IMO, a wasted roll.
Well, in more than 99% of all cases it
IS
correct to bear off a checker if you can do so. But there are some positions, where bearing off is an error and you better smooth the position. Have a look at this position (DMP, so no cube):
Here it is much better to use the 2 to move 4/2. Otherwise you have a gap you will never be able to fill again. And any 2 will not allow you to bear off a checker.
Winning chances after the two possible moves are:
6/off 4/2: 71,20 %
6/off 2/off: 70,09%
So by playing 2/off you give away more than 1% of match winning chances! A huge blunder.
Hardy
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snowjake
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Bearing Off
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Reply #7 on:
July 30, 2006, 04:44:50 AM »
Hardee
Im sure you either worked it out or saw the math someplace but it just doesn't make sense to me.
Forget about the 6, that's obvious.
But what have you accomplished by moving the 4 to 2? You've made your next 2 a bear off instead of merely moving the 4 to 2 you avoided. In the meantime, what if you never even roll a 2?
I'm sorry, I just don't see it.
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snowjake
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Bearing Off
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Reply #8 on:
July 30, 2006, 05:51:20 AM »
Hardy
I've been thinking about this one. You've got me mystified
Give me a series of rolls where you'd be off the board before me by going 4/2 rather than 2/off.
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gogul
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Bearing Off
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Reply #9 on:
July 30, 2006, 06:00:06 AM »
To move 4 - 2 here costs you no additional move and you will
avoid the risk
of rolling a useless 2 or even bader a double 2 and very probably smoothly bearoff in the next five moves and:
Quote
If you are a favourite to win the game, you should work on a better distribution. This will improve your chances bearing off 2 checkers with most rolls
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diane
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Bearing Off
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Reply #10 on:
July 30, 2006, 09:46:04 AM »
Quote
To move 4 - 2 here costs you no additional move and you will
avoid the risk
of rolling a useless 2 or even bader a double 2 and very probably smoothly bearoff in the next five moves and:
Quote
If you are a favourite to win the game, you should work on a better distribution. This will improve your chances bearing off 2 checkers with most rolls
How is the 22 worse? If you move the 6 off, 2 off, then roll 22, the one from the 4 goes off - and 2 from 3 to 1, which is EXACTLY the same result as if you had moved 6 off, 4-2 in the previous move?
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Last Edit: July 30, 2006, 09:47:44 AM by diane
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Hardy_whv
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Bearing Off
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Reply #11 on:
July 30, 2006, 10:12:22 AM »
Quote
Hardee
Im sure you either worked it out or saw the math someplace but it just doesn't make sense to me. ...
After 2/off you still have 9 checkers to bear off, after 4/2 you have 10 left.
If you don't roll doubles you will probably bear off in 5 rolls in both cases, 9 or 10 make no difference there.
If you roll one 2 in those 5 rolls, after moving 2/off you are still able to bear off in 5 rolls, but what if you roll two times a 2? Then you already need 6 rolls to bear off, while after move 4/2 you are still able to bear off in 5 rolls.
One WHOLE ROLL!
Thats a difference, isn't it?
What are the odds to roll a 2 two times within 5 rolls? Around 16%. So in 16% of all cases you will need one whole roll more after 6/off 2/off compared to 6/off 4/2 (The numbers are a bit rought, as I am neglecting the cases where you roll 3 or 4 times a 2. But the principle is nevertheless correct.)
Quote
Hardee
I'm sorry, I just don't see it.
In Backgammon a lot of calculations have to be done. Actually things are
VERY complex
in backgammon sometimes, so I strongly recommend to get backgammon software helping you for analyzing problems. Many problems can't be approched as easy as the one we dicussed here. So go and get
GNU Backgammon
. It will help you analyzing problems and also analyzing the matches you played. You will be surprised how many errors one can make, even if the situation looks easy
Hardy
«
Last Edit: July 30, 2006, 10:13:49 AM by Hardy_whv
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Hardy_whv
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Bearing Off
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Reply #12 on:
July 30, 2006, 10:32:09 AM »
Perhaps I should add two remarks, I didn't state clearly enough above:
1. Counting the resulting moves required to bear off is an important thing! In the discussion above its either 9 or 10, which makes no difference in terms of rolls required to bear off. And with 4/2 you are likely to miss no single roll in the bear off process (only if you roll more than two times a 2).
2. The generals principle as stated in the very beginning of this discussion is still valid: If you are an underdog to win, you are more likely to be correct to bear off as many as you can. Lets modify the position discussed a bit on the opponents side, so he is a favourite now to win:
Now your match winning chances are:
6/off 2/off: 27,84%
6/off 4/2: 27,64%
Now it's slightly better to bear off.
Yes, I know, backgammon is confusing sometimes. But I can't help it
Hardy
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snowjake
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Bearing Off
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Reply #13 on:
July 30, 2006, 02:47:07 PM »
It still doesn't make any sense to me. I don't care whether you're ahead or behind. I can't think of one valid instance where not bearing off can pay dividends in the long run.
Draw up any board you want where we're in a bear off situation. Show me any series of rolls and tell me how you will bear off passing a chance to bear off. I will counter with bearing off in either as many or fewer.
I just don't see how not bearing off can be a faster path to winning regardless of the situation. Bearin off will never be slower It might not always be quicker but it will never be slower.
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Hardy_whv
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Bearing Off
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Reply #14 on:
July 30, 2006, 03:05:59 PM »
Quote
I can't think of one valid instance where not bearing off can pay dividends in the long run.
Draw up any board you want where we're in a bear off situation. Show me any series of rolls and tell me how you will bear off passing a chance to bear off. I will counter with bearing off in either as many or fewer.
snowjake, you are a hopeless case. I have drawn a board where NOT bearing off is better than bearing off. I did explain
why
and I gave a
precise descritpion of rolls
, where you are better of having played 4/2 instead of 2/off.
In the given example you probably require 5 rolls to bear off. If just two of those rolls contain a 2 (16% probability), you require 6 rolls instead if you played 2/off instead of 4/2. When playing 4/2, you still require 5 rolls to bear off, even if two of your 5 rolls contains a 2. Just count the rolls required.
In the give example you don't loose anything by playing 4/2. You gain instead. Get your board, try it, count the moves.
And again: Get the recommended backgammon software. And use it.
Hardy
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snowjake
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Bearing Off
«
Reply #15 on:
July 30, 2006, 05:38:36 PM »
I don't know what you've showed me. You've thrown some percentages at me but have not backed them up with anything substansial.
Humor me, with the example you've drawn up, or any other that you choose show me each individual roll along with the corresponding moves you could make rather than bearing off the max men and give me the opportunity to show you that I can (or can't bbear off in as few or fewer moves.
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Hardy_whv
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Bearing Off
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Reply #16 on:
July 30, 2006, 06:57:41 PM »
Quote
... show me each individual roll along with the corresponding moves you could make ...
Sorry snowjake, I wont be able to satisfy your request. You want me to guide you to
every individual roll
until you are convinced that playing 4/2 is better than bearing off???
That's impossible!
With 9 or 10 black checkers left, the match will be over in about 10 moves (5 moves of WHITE, 5 moves of BLACK), or a bit less if one of the player rolls some doubles. For any roll there are 21 possible different outcomes of the dice (11, 12, 13, 14, 15, 16, 22, 23, 24, 25, 26, 33. 34. 35, 36, 44, 45, 46, 55, 56, 66). If we ignore, that some moves can be played differently, that are about 21 ^ 10 different moves to go through (=16.679.880.978.201 moves). If the game is over after 8 rolls it's still 21 ^ 8 (=37.822.859.361 moves). That's a bit too much - even for me.
How do you work it out? In the early days of backgammon (70s and 80s) you conducted
manual rollouts
. I.e. playing this position to conclusion for many hundred times. Each time you wrote down the result. At the end you had a rough estimate of the percentages. A very boring procedure. Since the middle of the 90s there is modern, reliable backgammon software available which can do the rollouts for you. You ask the software to conduct the rollouts, the software will tell you which move results in which percentage of wins and losses. With the help of that software you can identfy which move is the best. Thats what I did. And I added the general principles that apply for the bearoff. Either you believe me (and backgammon software), or stay with your preferences.
I wish you much joy in working through that position yourself.
Hardy
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snowjake
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Bearing Off
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Reply #17 on:
July 30, 2006, 07:24:53 PM »
NO, Hardy, Im not asking you to show me every one of the possible individual rolls possible for 10 rolls of the dice. That's 21o different possibilities even before we factor in sequence.
I am asking you to show me just one particular set of 10 throws of the dice where not bearing off the 4 will pay dividends in the end. Idon't think it's possible and you're not able to show me just one example.
I know BG is a game of percentages and assuming that the players know strategies the guy who knows the small percentages better will win more often than not.
But you keep saying that it's better not to bear off at times yet you aren't able to produce a single time that it is better.
You can throw words at me but you can't back them up. If you can I will admit that you got the better of me.
You won't.
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Last Edit: July 30, 2006, 07:35:45 PM by snowjake
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Hardy_whv
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Bearing Off
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Reply #18 on:
July 30, 2006, 07:52:41 PM »
Quote
I am asking you to show me just one particular set of 10 throws of the dice where not bearing off the 4 will pay dividends in the end. I don't think it's possible and you're not able to show me just one example.
Snowjake, this is not the way it works. Sorry.
It doesn't help to show
one particular sequence of rolls
where one move is better than the other. That doesn't prove anything. You have to compare it to all other possible combinations.
What I can tell you is:
If during the bearoff you roll two times a 2, you will finish your bearoff one whole move earlier when you had played 4/2 than if you had played 2/off. If that helped you to win, depends of the rolls of your opponent and the rest of your rolls.
Can you follow me in that reasoning?
If I can't persuade you, my patience inventory is exhausted. Try to google for similar discussions (keywords: "backgammon bearoff smooth"). Perhaps others can persuade you.
Hardy
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Last Edit: July 31, 2006, 12:52:37 AM by Hardy_whv
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nabla
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Bearing Off
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Reply #19 on:
August 15, 2006, 01:15:32 PM »
Hardy, I am sorry to open this controversial thread again, but that is a very interesting example you gave, nevertheless like snowjake I can't find the sequence of rolls which make it better to play 4/2 than to bear off.
A pair of 2s is not the example snowjake asked for, it rather makes both moves equivalent :
1) In the diagramed position hardy plays 4/2, snowjake plays 2/off
2) With the next 2, hardy will play 2/off, snowjake will play 4/2
Conclusion : already after the first 2, hardy and snowjake have exactly the same position on the board !
I am confident in the computer's numbers, so there must be a mysterious sequence of rolls which makes hardy's play better, but I have not been able to find it. What is it ? Maybe 11 followed by furthers 1s ? I must set up a board at home to see it !
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