Well, for one thing, the nibs files need to be converted to gmodel (apparently)
not if you're using the 0.11 according to
this chapEven then, whatever I do on linux, I would want to test out on Mac, so what I have here is a sub-optimal developemnt environment

well, I'll cheerfully test anything you like. I may even be able to sort you out remote access to a mac.
I see what you mean about the licensing as well, it just doesn't appear anywhere in the code or anywhere on sf.net. I presume that legally puts it in the public domain, strictly speaking. True, his intentions to OSS it are clear by his fb posting and the fact that he put it up on sf, but which license? And what about fcm, or isn't that actually used?
It's worse than I realised. I recalled seeing a BSD style license text, but that is just in FIBSCookieMonster (which I'm pretty sure is used). Agreed the general intention is clear, and obviously we should be grateful to agerson for his generosity in releasing the code, but I think we would have a hard time getting this distributed by, for example, debian or fedora. And I'm also concerned at the missing copyright notices and the content not authored by agerson. It's the possibilty that content may have mistakenly been included for which the author does not have the proper license which worries me in this situation, and the hassle of chasing down the details.
I don't mean to sound petty. You know how it is: sorting that out, getting a cleaner handover of licensing and sourceforge access would make it a lot easier to move forward.
In any case, I'll pick away at it. I actually have less warning messages than you! Of course, that's because I run into some errors that you don't, but about half the code actually compiles. I'll take whatever patches you have that make warning messages go away
that's a pretty good result. I had hoped from the stuff I'd seen on porting that most of it would port easily.
the vast majority of warnings I see are trivial:
* unused variables
* methods not found (missing #include, or prototype missing from .h)
I have most of these done. I'll try to crank out that patch and the xproj thing tonight

but I have bigger problems anyway, so no hurry.