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Author Topic: Fighting for the 5-point, how does it work?  (Read 1333 times)
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thomasblank
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« on: August 12, 2008, 02:15:43 PM »

Hi all,

I've been reading articles to help me progress from a rank beginner to an advanced beginner. I have trouble understanding the idea of fighting for your 5-point. Namely:

The opponent plays 24/20, 13/8. You are to play 53. Your strongest play is supposed to be 13/5. That's completely counterintuitive for me.

The way I see it, the opponent is the favorite to hit back, which means that he regains his slot (or worse, makes it) AND hits you on your inner board as a juicy bonus.

Could someone please explain me this? Thank you!

Thomas
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« on: August 12, 2008, 02:15:43 PM »



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Hardy_whv
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« Reply #1 on: August 13, 2008, 06:39:37 AM »

What's making the 3-Point good for? It can have some blocking value, sure. But your opponent has already passed the 3-point with one of his checkers. If you don't hit with 13/5* he will very likely either further run with this checker, possibly getting into safety reaching his midpoint or his own outer board or anchor on the 5-point with any 4 or a 31. Then your make 3-point has very limited value, as the opponent has already passed beyond that point. So your two checkers on the 3-point are out of play for quite some time to come.

Hitting on the other hand prevents your opponent from anchoring and with a little luck he can't hit and you make the 5-point. If you are hit, you get behind in the race. But the race has only limited value in the beginning of the match. If you have escaped one checker with a 65 (24/13), you try to preserve this advantage in the race of course, but if you are not ahead (after 54 from the opponent and a 53 by yourself you are actually 1 pip behind), the race doesn't matter much.

Therfore hitting a lonely checker on the 5-point is very often the best choice.

Hope this sounds reasonable?

Hardy  cool
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thomasblank
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« Reply #2 on: August 13, 2008, 10:52:45 AM »

Thanks, I understand it better now.
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blitzxz
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« Reply #3 on: August 13, 2008, 10:56:31 AM »

The way I see it, the opponent is the favorite to hit back, which means that he regains his slot (or worse, makes it) AND hits you on your inner board as a juicy bonus.

Positional advantage is lot more important then race in the beginning of the game. So practically you're exchanging chance to win positional advantage to chance to lose pips. If you can make the 5-point that advantage will last rest of the game incrising your chances to win what ever happens. Protecting pips only guarantees that your opponent have more time to take the advantage himself. Opening is essentially fight for this iniative. Hitting loose may work or not but you have to at least try or you're already giving up. If you lose the hitting contest it is still not the end of the world. You might still anchor and continue with solid holding position and recycle you checker(s) back to the game.
« Last Edit: August 13, 2008, 11:02:04 AM by blitzxz » Logged
dorbel
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« Reply #4 on: August 13, 2008, 05:55:00 PM »

An intelligent question well answered. The main reason for hitting is I think to make it harder for your opponent to make the point. Owning your opponent's 5pt is very strong, controlling his outfield and allowing you great freedom of choice in upcoming moves, as you don't have to worry about gammons or scary cubes. Note that even at 1-away, 2-away Crawford, where you want to limit gammons, you still hit and the closest good alternate is actually 24/21, 13/8!
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