Fibsboard Forum Match 18 Game 4 Move 2 Herd to move

Started by stiefnu, May 03, 2014, 05:40:44 PM

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stiefnu

juanz plays on both sides of the board, stacking his 7-pt and moving one up to his 23-pt.

The Herd now has 62 to play.

5-pt match, score juanz 0-4 Herd (Crawford)
Pipcount: juanz (red) 161, Herd (black) 167

Steve

ah_clem

Spoiler
It's basically  DMP here - the cube is dead, gammon wins are meaningless, and gammon losses are almost meaningless.  Just run.

24/16.
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KDP

Spoiler
i prefer 24-18, 13-11.  while running all the way isnt bad and may in fact be the best move i dont like my checker stuck out there in no mans land.  24-18, 13-11 gets things going on both sides of the board giving us a chance to either make the advanced anchor or an inner board pt next roll if not hit.
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stiefnu

As I write this, it seems the Herd is again in two minds, tied at 4-4. I'll wait a while for changes of mind and/or further votes.

Steve

stiefnu

After more than a day and a half, the poll was still tied at 4-4 so I have to cast the deciding vote and again have gone with the move I voted for, to run with 24-16.

Steve