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Game 1, move 7: Herd 5-5

Started by diane, March 27, 2012, 10:18:30 AM

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diane

Ok..for double bubble..here we go!

Plenty of good stuff here to do - and plenty of opportunities to mess up...if you want another option - ask with reasoning and it can be added.
Never give up on the things that make you smile

Julia_H

Spoiler
Leave the anchor alone. We are all-out blitzing for the gammon now, if we complete the blitz it won't matter that we still have it; if White hits us and the blitz runs out of steam we'll be glad we didn't give it up.

I'd rather not allow too many stray shots, and the 8 point is serving as a useful guard for now if White comes on with a 2, so I bring all my men into the attack with 13/3 13/8 10/5.
[close]

ah_clem

#2
leave the runners where they are and bring the other 13 checkers into the zone.  Wwe might need the anchor since we still have a blot on the two, but the real reason is to throw as much ammunition at the homeboard as we can.

13/3, 13/8, 10/5


They're pilin' in the backseat
they're generating steam heat
Pulsating to the backbeat
The blitzkrieg bop.