FIBS Board backgammon forum

Backgammon => Fibsboard Forum Matches => FFM 5 => Topic started by: Zorba on July 09, 2010, 01:09:25 PM

Title: Game 2, move 2, dorbel to play 6-2
Post by: Zorba on July 09, 2010, 01:09:25 PM
The Herd hit loose with 13/5*, now dorbel rolls a 6-2 as well:

(http://www.fibsboard.com/fibsboard-forum-match-5-83/game-2-move-2-dorbel-to-play-6-2/?action=dlattach;attach=4766;image)

XGID=aa---AE-C---dD---d-e----B-:0:0:-1:26:0:4:1:5:10
GNUBg Id: 4PPgAVDQ5+ABMA:sAG5AEAAAAAA
Title: Re: Game 2, move 2, dorbel to play 6-2
Post by: dorbel on July 09, 2010, 02:44:24 PM
Choice of three sixes and I think 8/2 isn't really an option. In cubeless games you have to keep pure and slotting the 2pt is the antithesis of pure. So, which bar? I think 24/18 is correct, losing fewer checkers in the race when hit than 13/7. Damage limitation is the name of the game here after a very poor roll, so I don't want a third blot bouncing around.
Bar/23, 24/18.