News:

**Inspired by recurrent discussions in FIBS shouts on issues concerning science and consciousness, we have introduced an ISP Board on Fibsboard.com ...a space set aside for more considered esoteric meanderings on ideas science and philosophy --- "concept formation and elucidation" .....> the philosophy/physiology/ structure and function of a fibster or fibsboarder!
take a look at http://www.fibsboard.com/ideas-science-and-philosophy/

Main Menu

Match 1, Game 3, Move 1, Forum

Started by blitzxz, May 03, 2009, 08:06:52 AM

Previous topic - Next topic

blitzxz

3-2?

Score:
Black(forum) 2, White(factotum) 0, match to 5

Pips:
Black 167 White 161

GnuID:
4PPgASjgc/ABMA:cAmtAAAAEAAA

socksey

Spoiler
13/10, 13/11
[close]

socksey



"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming â€" 'WOW-- What a Ride!'" - Anonymous

diane

Spoiler
I havent voted yet, as I am seeking opinions here...In this case, I would move 13-11 and 24-21.  However, if it were my opening move, I would move 13-10,13-11.  The difference is that here I am a bit scared of doing that because he has the split back pair.  I shall await others thought first though - and see if anyone can persuade me to do something better :-)  Those are the only two moves I would consider at this point.
[close]
Never give up on the things that make you smile

Zorba

Spoiler
For an opening 3-2 I'd play 13/10 13/11, but 24/21 13/11 is equally good. 24/22 13/10, the other split and build play does a little bit worse in bot rollouts. 13/8 is safe but too stodgy for an opening play.

Here, there are two differences to consider: the matchscore means we should generally try to avoid games with high gammon rates, and go more for games with high (single) winning chances. Splitting your backcheckers is a good way to reduce gammon losses (often also gammon wins). Bringing down two builders as with 13/10 13/11 is a slightly more gammonish play. So, the score argues slightly for splitting.

Also, it's not the opening roll, but a reply to factotum's opening 5-1 24/23 13/8. The split backcheckers mean that indirect shots in the outfield are almost doubled in number, and that makes 13/10 13/11 riskier and argues for 24/21 13/11. But we're also behind in the race now (after the move, factotum is on roll with a 1 pip advantage), whereas after an opening 3-2 you're ahead 5 pips. Behind in the race you should focus more on blocking or attacking opponent, rather than running or splitting, so this argues for 13/10 13/11.

The unimaginative 13/8 may also be a contender here, since factotum's split backcheckers make outfield blots more vulnerable and thus argue slightly for safer play, but I'd think it's a bit too safe and unconstructive here.

Bottom line: I'd go for 24/21 13/11, but 13/10 13/11 might be as good and even 13/8 could be close. 24/22 13/10 can't be too bad either, but likely better to play the 3 and 2 the other way around.
[close]
The fascist's feelings of insecurity run so deep that he desperately needs a classification of some things as successful or superior and other things as failed or inferior. This also underlies the fascist's embracement of concepts like mental illness and IQ tests.  - R.J.V.

Luck is my main skill

ah_clem

Spoiler
Bringing down two builders is the usual opening.  But the split back checkers make that play more risky - it's a quadruple indirect shot instead of a double indirect shot.

We want to avoid gammons here, so making an anchor should be a priority. We make more anchors by moving one back checker than two.

These two observations argue for playing on both sides of the board - either 24/22 13/10 or 24/21 13/11.  Of the two, the second allows us to make the 21 point more easily - that's much more valuable than the 22 point.  We're not really looking to make either the 11 or 10 outfield points, so it's irrelevant  which we sit on for a little while. Thus, 24/21 13/11 is better than 24/22 13/10. 

So,  24/21 13/11 is my vote.

That said, my hunch  is that the other "both sides" play (24/22 13/10) is not that far behind.  Likewise, the other reasonable plays are not that far behind either: two builders (13/11 13 10), move both backmen (  24/22 24/21), even the  candlestick move (13/8) is not that bad.

[close]

Zorba

GnuBG at 4-ply (2- and 3-ply were very similar):
Spoiler

Looks like the team found the best move out of five that are all close. The most important thing here is to avoid the 6/1* loose hit, which would be (almost) a blunder.

    1. Cubeful 4-ply    24/21 13/11                  Eq.:  -0,2079
        47,51  11,65   0,41 -  52,49  14,55   0,48
        4-ply cubeful prune
    2. Cubeful 4-ply    13/11 13/10                  Eq.:  -0,2239 ( -0,0161)
        47,11  12,99   0,43 -  52,89  15,21   0,75
        4-ply cubeful prune
    3. Cubeful 4-ply    24/22 13/10                  Eq.:  -0,2245 ( -0,0166)
        47,05  11,59   0,38 -  52,95  15,11   0,50
        4-ply cubeful prune
    4. Cubeful 4-ply    13/8                         Eq.:  -0,2289 ( -0,0210)
        47,07  11,93   0,35 -  52,93  14,95   0,54
        4-ply cubeful prune
    5. Cubeful 4-ply    24/22 24/21                  Eq.:  -0,2379 ( -0,0300)
        47,06  10,69   0,40 -  52,94  15,12   0,43
        4-ply cubeful prune
    6. Cubeful 4-ply    6/1*                         Eq.:  -0,2987 ( -0,0908)
        45,52  11,59   0,33 -  54,48  16,02   0,69
        4-ply cubeful prune
[close]

The fascist's feelings of insecurity run so deep that he desperately needs a classification of some things as successful or superior and other things as failed or inferior. This also underlies the fascist's embracement of concepts like mental illness and IQ tests.  - R.J.V.

Luck is my main skill