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Game 3, move 19: Herd 6-6

Started by diane, January 24, 2011, 07:33:49 PM

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diane

Position ID: zt4bAAC3HUAAMw
Match ID: UQm7AAAAGAAA

Never give up on the things that make you smile

ah_clem

Spoiler

We're  forced to break our anchor on the 22.  We have the option of leaving a blot there, but I don't think that's wise - it may win a few more games, but I'm sure it loses a lot more gammons.  I'd consider that at DMP, but not here. 

Vacating the 22 gives us a decently timed ace point game, so we're about 20% to win and 20% to lose gammon.  Most likely we'll run it off and reset the board leading 3-2, but surprises do happen.  I'm ok with salvaging a single loss at this point...

So, move 2 off the 22.  Where to play the other two sixes?  13/1 is dumb.  16/10(2) isn't as flexible as 16/10 13/7, so I'll go with the latter.  Maybe we can make another point before he leaves a shot...

22/10 22/16 13/7.

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