Question:
Move?
Option 1: 7/5,7/6,3/2
votes: 0
Option 2: 7/4, 7/6
votes: 4
Option 3: 7/5, 7/6 (2)
votes: 0
Option 4: 7/5 (2)
votes: 0
Option 5: 7/3
votes: 1
Option 6: 7/4, 3/2
votes: 0
Spoiler
I like 7/4, 7/6, because it gives more chances that we can cover that 2, should we be lucky enough to get a hit.
Spoiler
I thought 7/6 7/5 gave more chances to cover the 2.
socksey
"I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant." - Robert McCloskey
Spoiler
The option is 7/6 (2), 7/5,,,that gives you two spares on the 6 and one on the 5...
7/4, 7/6 gives a spare on the 7, the 6 and the 4.....
Spoiler
Our only hope is to hang around and get a shot, so we have to make sure we can play big numbers without leaving his home board. 6/2 seems as good as any, although I don't like playing off the six.
rollout
Spoiler
The checker play doesn't much matter as long as you don't "pull a Green" and play something stupid like 6/2.
1. Rollout 7/4 7/6 Eq.: -0.781
0.110 0.000 0.000 - 0.890 0.441 0.000 CL -0.781 CF -0.781
[0.000 0.000 0.000 - 0.000 0.010 0.000 CL 0.001 CF 0.001]
2. Rollout 7/5 7/6 3/2 Eq.: -0.783 ( -0.003)
0.108 0.000 0.000 - 0.892 0.453 0.000 CL -0.783 CF -0.783
[0.001 0.000 0.000 - 0.001 0.010 0.000 CL 0.001 CF 0.001]
3. Rollout 7/5 7/6(2) Eq.: -0.789 ( -0.009)
0.105 0.000 0.000 - 0.895 0.412 0.000 CL -0.789 CF -0.789
[0.000 0.000 0.000 - 0.000 0.010 0.000 CL 0.001 CF 0.001]
4. Rollout 7/5(2) Eq.: -0.791 ( -0.010)
0.105 0.000 0.000 - 0.895 0.413 0.001 CL -0.791 CF -0.791
[0.000 0.000 0.000 - 0.000 0.009 0.001 CL 0.001 CF 0.001]
5. Rollout 7/3 Eq.: -0.791 ( -0.010)
0.105 0.000 0.000 - 0.895 0.463 0.001 CL -0.791 CF -0.791
[0.000 0.000 0.000 - 0.000 0.010 0.001 CL 0.001 CF 0.001]
6. Rollout 7/4 3/2 Eq.: -0.796 ( -0.015)
0.102 0.000 0.000 - 0.898 0.469 0.000 CL -0.796 CF -0.796
[0.001 0.000 0.000 - 0.001 0.009 0.000 CL 0.001 CF 0.001]
7. Rollout 7/6(2) 4/2 Eq.: -0.804 ( -0.024)
0.098 0.000 0.000 - 0.902 0.474 0.000 CL -0.804 CF -0.804
[0.001 0.000 0.000 - 0.001 0.010 0.000 CL 0.001 CF 0.001]
8. Rollout 7/5 4/2 Eq.: -0.805 ( -0.025)
0.097 0.000 0.000 - 0.903 0.480 0.000 CL -0.805 CF -0.805
[0.001 0.000 0.000 - 0.001 0.010 0.000 CL 0.001 CF 0.001]
...
19. Rollout 6/2 Eq.: -0.837 ( -0.057)
0.081 0.000 0.000 - 0.919 0.514 0.000 CL -0.837 CF -0.837
[0.001 0.000 0.000 - 0.001 0.010 0.000 CL 0.001 CF 0.001]
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 893090052 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
Quote from: ah_clem on June 14, 2010, 02:00:13 AM
rollout
as long as you don't "pull a Green" and play something stupid
I resent that - and thought Australias performance might have deflected attention away from that awful moment....
Can you imagine putting him in the net against Germany :bye2: :bye2: to any hope at all...