FIBS Board backgammon forum

Backgammon => Fibsboard Forum Matches => FFM 16 => Topic started by: diane on October 22, 2013, 09:05:21 PM

Poll
Question: Move
Option 1: 5/4*(2), 7/5 votes: 1
Option 2: 5/4*(2), 13/11 votes: 0
Option 3: 5/4*(2), 13/12, 2/1 votes: 0
Option 4: 13/12, 5/4*/2 votes: 3
Option 5: 6/4*/2 votes: 0
Option 6: 5/4*(2), 3/2 (2) votes: 2
Option 7: 7/6, 5/4*(2) votes: 0
Title: Game 7, move 17: Herd 1-1
Post by: diane on October 22, 2013, 09:05:21 PM
Some of these 1's are obvious..the others..less so  ;)
Title: Re: Game 7, move 17: Herd 1-1
Post by: Roderick on October 22, 2013, 09:47:13 PM
Yet another roll that shows why my 6-5 was so bad.

Had I stepped out with both, the best play would have been hitting 2 which would have left me with 12 immediate gammonish rolls (any 2 and aces).

And this is why people who complain about their bad luck when playing backgammon are so often entirely off base.  Sure, aces was a lucky roll for you guys.  But my bad play made it much luckier than it would otherwise have been.

Btw, there is another reasonable play - one of my top 3.
Title: Re: Game 7, move 17: Herd 1-1
Post by: Julia_H on October 24, 2013, 12:36:52 PM
Ah well, too late to comment helpfully... voted in the rush to get out of the door to work. 5/4*/2 13/12 for me - absolutely wrong to leave a game-losing shot, keep men in front of the gap so we still have plenty of plays to fill it (3/2(2) wastes one behind), and a double-shot back if the hit man tries to hop out with 54 or 64 as our racing position is shaky.