Spoiler
Our live takepoint AtS is about the same as for money. Gammons look to be fairly rare here, so the question is do we have ~22% game winning chances?
If this was a straight race our point of last take would be 13 pips behind. We're 16 pips behind, but there's still contact so I think we can take with that deficit.
OTOH, letting him get to 2a 3a means we can push the cube earlier and often get to Crawford, so passing this isn't giving up very much. I'll say take, but won't be surprised if it's a pass.
Take.
XGR++
Spoiler
A few more gammons than I expected, but we're still over 30% to win this game. Massive take and a good double.
XGID=----BBBbDB------ccBcbb-A--:0:0:-1:00:2:2:0:7:10
X:Player 1 O:Player 2
Score is X:2 O:2 7 pt.(s) match.
+12-11-10--9--8--7-------6--5--4--3--2--1-+
| O O X | | O O O X |
| O O X | | O O O |
| O O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| X | | |
| X | | |
| X X O | | X X X |
| X X O | | X X X |
+13-14-15-16-17-18------19-20-21-22-23-24-+
Pip count X: 139 O: 123 X-O: 2-2/7
Cube: 1
O on roll, cube action
Analyzed in XG Roller++
Player Winning Chances: 68.19% (G:15.90% B:0.27%)
Opponent Winning Chances: 31.81% (G:5.23% B:0.18%)
Cubeless Equities: No Double=+0.462, Double=+0.972
Cubeful Equities:
No double: +0.689 (-0.034)
Double/Take: +0.723
Double/Pass: +1.000 (+0.277)
Best Cube action: Double / Take
eXtreme Gammon Version: 2.10, MET: Kazaross XG2