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Delfibs

Started by delfibs, June 07, 2006, 06:56:18 PM

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Tomawaky

QuoteI haven't received your wrong saved matches.
Have you now ?
If not. I will make them available on http
Tomawaky "I feel good da da da da da da da.........i knew that i would now........."

delfibs

Thanks, i just received them. I m looking.

delfibs

A new version is released delfibs 0.9 beta 7
-bugs correction
-complete stats for played matches
same download link

delfibs

#23
some new screen shots :

Players list : Name, opponent, rating with color square, status, exp, gender, country, email, scrore for saved matches.
Friend are green, villains are red, you are blue, player with saved matches with you are grey.


Preferences : Board choise : choose your board and checkers.


Preferences :Personal buttons


MessageBox View your received and sent messages.


Saved GamesList of your saved games. You can choose one and watch the position

delfibs

Some more...
Rating  statistics: Show your rating curve. With zoom and move. Rigth click to move. Selection to zoom


Matches Stat : Show your win and lost by length, opponent, last played matches


Matches Stat : Detail of your wins and lost

Tomawaky

:ohmaster: I like this man.
BIG APPLAUSE
Tomawaky "I feel good da da da da da da da.........i knew that i would now........."

diane

OK - you tempted me -I got it  :D I love the message box above all things - they are so transient in other clients - and some dont see them at all!
It will take some getting used to though - it is quite a different layout.
Thanks for the effort though - it must have taken some time - and that shows  :yes:  
Never give up on the things that make you smile

delfibs

New version delFibs 0.9 beta 8
I hope it resolve the issue with saved games
Other bugs corrections

delfibs

#28
New version 0.9 beta 10
Bugs correction
Slider to select  animation speed (i hope it helps you kari_grandi) You can find it in preferences->board
If someone chats with you, his name will be added to the combobox. (thx to Kari_grandi for the idea)
I'll be on holidays for 3 weeks.
I hope i'll find feadback when i'm back.

DeAnimator

Just come across this client (beta 10) and I really like it so far. Very nice. (I have been using 3DFibs and RealFibs in the past).

Some future improvements/ideas are below, but no doubt lots of people have their own ideas/must-haves :


On your move, add hints when rolling over your checkers to show which open slots are available. Also, it would be handy not just to show the value for each dice separately, but also the combined move, if that's valid. (GNUbg does this very well).

Checker animation is great (sorely missed in RealFibs) but can it be made even slower? My PC is a 3Mhz Pentium 4 and even at the slowest speed I rarely see what happened! Maybe it needs to move at a contant speed regardless of the distance travelled?

Something RealFibs does very well is to allow any combination of windows (shouts, chat, player list, system) to be viewed at a time. An option to hide the right-hand tabbed section would be handy when concentrating on the game. It's a shame to lose the chat window though.

To be honest I don't use the shout window when playing, only the chat window. Could that be moved to new tab, or made optionally visible when viewing the Chat tab?

On the player list, the 'First Name' tab is misspelled.

Don't always start with the System Tab selected - use the last one looked at?

The Match menu and the toolbar icons don't stay in sync.

Is there any sound? The preferences menu suggests there is? Would be good to pick up sound from external sound files (like GNUbg does) so it's easy to swap in new ones.

I found the layout of the current score, the match length and the pip values confusing. Perhaps I'm used to other systems where the names are both at the bottom - one on the left (with pip value and score) and the other on the right. The match length is in the centre. Not sure what other people prefer.

I love the look of the bitmap boards (but that also means it cannot be resized - or does it?) Could there be a reduced sized option (half-size to make it easier on bitmap manipulation?).

I don't know how to save a match? I've probably missed something.


socksey

QuoteNew version 0.9 beta 10

Where to download this for a try?  I tried homepage link and found only older version.

socksey




"Slavery is the legal fiction that a person is property. Corporate personhood is the legal fiction that property is a person." - Anonymous

diane

#31
So far I had only looked at this - I attempted to play a match on it today - and rapidly gave up.  Why is it soooooo slow - is it my machine, am I doing something stupid?  I didnt like that at all - watching the checkers move in slow motion was entertaining for about 2 minutes!! I will wait for a reply before giving up completely...

Also - with one board the client is too small for my screen - and with the titanium board it doesnt fit on my screen - and it isnt resizable  :wacko:
Never give up on the things that make you smile

DeAnimator

I downloaded it from the DelFilbs Download page

Although it says it's Beta 4, it's actually the latest version.

DeAnimator

#33
QuoteSo far I had only looked at this - I attempted to play a match on it today - and rapidly gave up.  Why is it soooooo slow - is it my machine, am I doing something stupid?  I didnt like that at all - watching the checkers move in slow motion was entertaining for about 2 minutes!! I will wait for a reply before giving up completely...

Also - with one board the client is too small for my screen - and with the titanium board it doesnt fit on my screen - and it isnt resizable  :wacko:

Go to File | Prefs | Board There is a slider to change the animation speed. I found that even the slowest speed was still too fast sometimes.

I think each move takes the same time (move 1 point - takes 1 second, move 6 points, takes 1 second) rather than completing the journey in a time proportional to the distance (move 1 takes 1 second, move 6 takes 6 seconds).

The non-resizable board is a drawback of using bitmaps. They look great but don't resize well. But actually Windows can do a reasonable job these days - at the very least one could have two versions of each board - one at full size and one at half size. My screen is 1280x1024 and the titanium only just fits. Looks great though.

I have no affiliation with the author by the way, I only came across it myself a few days ago. I was toying with the idea of writing a client, but really there's no need - too many already out there that are good enough (or very good) already.

Feklhr

I am assuming this is a product for PC. I could find no system requirements on this board or the website. That might help folks like me with a mac and let diane know if it is a good match for her machine.
Don't argue with an idiot; people watching may not be able to tell the difference.

DeAnimator

QuoteOn your move, add hints when rolling over your checkers to show which open slots are available. Also, it would be handy not just to show the value for each dice separately, but also the combined move, if that's valid. (GNUbg does this very well).
To answer my own question, I see than if you click and hold a piece then the possible positions appear. Neat (but nicer on roll-over perhaps?)

DeAnimator

Ooh, and another handy thing - the window showing the saved matches should also show if the other person is logged in and ready to play. (as the text console version does). Even better if you can invite them from there too.

Being a software guy myself I could get used to this - suggesting things when you don't have to implement them yourself....

diane

#37
Ok I installed the version with the sliding scale for checker speed - that is much better  :D
That encouraged me to stay a bit longer and try more features, so then I found myself limited on chatting options - which I didnt like one bit!! The tell box doesnt seem to send tells to people who havent already spoken to you, so the only way for me to send the tell is to use the command line and go long hand - which is a bit tedious. - Am I doing something wrong here too?

When I log in I appear as logged in long before I can do anything cos the system window is rather busy - a lot of output appears in there and it takes ages to settle - I assume it is doing the whoising with fibs to populate the playerlist - but it is very annoying to watch - I havent seen this with any other clients - do they supress that?  Also annoying is that I cant 'hold' a window to read what is there - each new piece of data appearing in the bottom pushes it back up the screen to the display that new information - I find that annoying if I am trying to find and read an error message to find out, for instance, why the tell function didnt work for me.
Never give up on the things that make you smile

DeAnimator

QuoteThe tell box doesnt seem to send tells to people who havent already spoken to you, so the only way for me to send the tell is to use the command line and go long hand - which is a bit tedious. - Am I doing something wrong here too?
I agree - there should be a plain Tell in the chat drop-down so you can put in the name of the person you want to chat to. It should also remember those names to make it easy to chat again in the future regardless of whom you've played in that session.

Quotea lot of output appears in there and it takes ages to settle - I assume it is doing the whoising with fibs to populate the playerlist - but it is very annoying to watch
I'm with you on that too - very annoying. All you should see is the MOTD. Everything else should be suppressed - it would make logging in go quicker too.

QuoteAlso annoying is that I cant 'hold' a window to read what is there - each new piece of data appearing in the bottom pushes it back up the screen to the display that new information
Well that's fairly normal behaviour, but it shows that there's something wrong with the program if you have to resort to reading that info. Really the system window should be a last resort - everything you need to know should be available in other places.

Some other things the chat window could display:
Your rating changes if you have it toggled on.
Whether someone from a saved game has logged on or is ready to play.
Erm...bound to be other stuff...

Still, it is beta software so there's lots of scope for improvements to happen.

diane

QuoteWell that's fairly normal behaviour, but it shows that there's something wrong with the program if you have to resort to reading that info. Really the system window should be a last resort - everything you need to know should be available in other places.

I regularly use the sytem window in javafibs for various things - one good example is if there is lag - many commands sent by the client never make it to fibs - a good way to know where you are is to keep an eye on the system window and see if fibs responds to the command - then you know if it happpened or not.  At the moment it is scrolling by too quickly with log ins, log outs, match reports etc - and the 'hold' feature doesnt work.

I am with the idea of putting the information somewhere else - if you can come up with something sensible. So, a separate screen for log in and outs (I use this information quite a lot - particularly when running tournaments) - and one for server/client command interaction only?

Sounds a tall order to me - but it is on my wish list - so I might as well ask..  :D  
Never give up on the things that make you smile