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Game 6, move 18 : Forum 1-1

Started by diane, June 12, 2010, 03:12:18 AM

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diane

Blitzxz rolled 6-2, next 5/off and 2/off

Forum has 1-1 to move, hard to see if there is a best move - so you can choose..

f2MAALC27QCAAA:UYmkADAAGAAA
Never give up on the things that make you smile

diane

Spoiler
I like 7/4, 7/6, because it gives more chances that we can cover that 2, should we be lucky enough to get a hit.
[close]
Never give up on the things that make you smile

socksey

Spoiler
I thought 7/6 7/5 gave more chances to cover the 2.
[close]

socksey



"I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant." - Robert McCloskey

diane

Spoiler
The option is 7/6 (2), 7/5,,,that gives you two spares on the 6 and one on the 5...
7/4, 7/6 gives a spare on the 7, the 6 and the 4.....
[close]
Never give up on the things that make you smile

ah_clem

Spoiler
Our only hope is to hang around and get a shot, so we have to make sure we can play big numbers without leaving his home board.  6/2 seems as good as any, although I don't like playing off the six.

[close]

ah_clem

rollout

Spoiler

The checker play doesn't much matter as long as you don't "pull a Green" and play something stupid like 6/2.




    1. Rollout          7/4 7/6                      Eq.:  -0.781
       0.110 0.000 0.000 - 0.890 0.441 0.000 CL  -0.781 CF  -0.781
      [0.000 0.000 0.000 - 0.000 0.010 0.000 CL   0.001 CF   0.001]

    2. Rollout          7/5 7/6 3/2                  Eq.:  -0.783 ( -0.003)
       0.108 0.000 0.000 - 0.892 0.453 0.000 CL  -0.783 CF  -0.783
      [0.001 0.000 0.000 - 0.001 0.010 0.000 CL   0.001 CF   0.001]

    3. Rollout          7/5 7/6(2)                   Eq.:  -0.789 ( -0.009)
       0.105 0.000 0.000 - 0.895 0.412 0.000 CL  -0.789 CF  -0.789
      [0.000 0.000 0.000 - 0.000 0.010 0.000 CL   0.001 CF   0.001]

    4. Rollout          7/5(2)                       Eq.:  -0.791 ( -0.010)
       0.105 0.000 0.000 - 0.895 0.413 0.001 CL  -0.791 CF  -0.791
      [0.000 0.000 0.000 - 0.000 0.009 0.001 CL   0.001 CF   0.001]

    5. Rollout          7/3                          Eq.:  -0.791 ( -0.010)
       0.105 0.000 0.000 - 0.895 0.463 0.001 CL  -0.791 CF  -0.791
      [0.000 0.000 0.000 - 0.000 0.010 0.001 CL   0.001 CF   0.001]

    6. Rollout          7/4 3/2                      Eq.:  -0.796 ( -0.015)
       0.102 0.000 0.000 - 0.898 0.469 0.000 CL  -0.796 CF  -0.796
      [0.001 0.000 0.000 - 0.001 0.009 0.000 CL   0.001 CF   0.001]

    7. Rollout          7/6(2) 4/2                   Eq.:  -0.804 ( -0.024)
       0.098 0.000 0.000 - 0.902 0.474 0.000 CL  -0.804 CF  -0.804
      [0.001 0.000 0.000 - 0.001 0.010 0.000 CL   0.001 CF   0.001]

    8. Rollout          7/5 4/2                      Eq.:  -0.805 ( -0.025)
       0.097 0.000 0.000 - 0.903 0.480 0.000 CL  -0.805 CF  -0.805
      [0.001 0.000 0.000 - 0.001 0.010 0.000 CL   0.001 CF   0.001]

...

   19. Rollout          6/2                          Eq.:  -0.837 ( -0.057)
       0.081 0.000 0.000 - 0.919 0.514 0.000 CL  -0.837 CF  -0.837
      [0.001 0.000 0.000 - 0.001 0.010 0.000 CL   0.001 CF   0.001]
        Full cubeful rollout with var.redn.
        1296 games, Mersenne Twister dice gen. with seed 893090052 and quasi-random dice
        Play: 0-ply cubeful prune [expert]
        Cube: 0-ply cubeful prune [expert]




[close]

diane

Quote from: ah_clem on June 14, 2010, 02:00:13 AM
rollout

as long as you don't "pull a Green" and play something stupid

I resent that - and thought Australias performance might have deflected attention away from that awful moment....

Can you imagine putting him in the net against Germany  :bye2: :bye2: to any hope at all...
Never give up on the things that make you smile