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Author Topic: Why does my javafibs grind to a halt???  (Read 1383 times)
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diane
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« on: May 02, 2004, 11:20:47 PM »

I run javafibs on a machine with windows 98 2nd edition.  After about 3 and a half hours of play, the program freezes - well  almost - it runs so slowly as to be unworkable - and so far the only cure i have is to reboot my machine.  Although i know roughly how often it happens - it is not exact - and often i start a match to have it freeze on me - so it is very annoying.  Is there anything else i can do to stop/control it?
« Last Edit: May 02, 2004, 11:22:01 PM by diane » Logged

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« on: May 02, 2004, 11:20:47 PM »



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burper
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« Reply #1 on: May 03, 2004, 01:09:39 AM »

sounds like a memory leak. bring up the system resource meter sometime and watch it over that 3.5 hour period and see what you notice. updating your java might help. what version are you using?
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diane
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« Reply #2 on: May 03, 2004, 03:01:04 AM »

erm ok - how do i bring up the system resource meter?? A nose around locates nothing that sounds anything like that!!
I am using version 1.005.
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cthulhu
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« Reply #3 on: May 03, 2004, 12:22:39 PM »

It's hard to say where the problem lies. You probably run out of memory for some reason. JavaFIBS does use more and more memory when time passes since each line of text in any text field add up to the used memory for example.  There also may be some memory leaks somewhere, and it has been a known problem in older java versions, but I don't know if it has been fixed.  It can of course be some stupid programming in JavaFIBS also that eats your memory.

I suggest that you download and install the latest versions of both JavaFIBS (1.007) and Java (1.4.2) itself and see if the problem persists. Do NOT download and install any beta versions of Java.

You can also try to clear the text fields every now and then if you get lots of text there (right button in the text field brings up a menu).

When I use to run out of memory on my win 98 puter for no apparent reason I shut down most programs to free any resources and then reload the programs again.  So when you notice that JavaFIBS starts to run too slowly, just shut it down and reload it again instead of waiting for it to completely freeze. If it still crawls after the reload, it may be some other program that eats your memory instead.
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burper
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« Reply #4 on: May 03, 2004, 05:47:55 PM »

Oh, on 98 it's not installed automatically. Here are instructions:
http://www.techadvice.com/w98/R/resource-meter_install.htm
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KDP
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« Reply #5 on: May 22, 2004, 12:14:50 PM »

i dont know if this is related but this is the problem i had with javafibs.  i didnt notive that the javafibs played any slower over time because i usually only played one or two matches, however all of my other programs seemed to freeze up after i downloaded javafibs and or the java platform need to run JF.  the first time i didnt know what was going on and even rebooting didnt seem to help.  i then restored my computer to an earlier time (without JF) and everything was back to normal.  after about a week i again downloaded JF and the java program with the same results, which the only conclusion i could draw was that it was somehow affecting my computer.  ive since gone back to 3dfibs which ive never had any problems with and have found to be very user friendly
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