Canerica VI - Rules and Reporting thread
The teams for Canerica VI have the same players as in V; the only difference is that Terry, who has a holiday coming up, will be replaced as captain by Mejuca.
If you still want to join as a regular player (just playing 1 point games with a time limit of twice a day) you can still enlist here. You will be added in the first team that needs to be reinforced!
Rules page (for the captains):
http://docs.google.com/Doc?id=ddpbkwz2_16dd5sspc3 The map can be found here:
http://www.editgrid.com/user/curunar/Canerica_VI HOME TERRITORIES AND BONUS POINTS
A team will always get one bonus point when it holds at least three states. In order to win extra points based on territory (1 for every 3 states), none of its home territories (a zone of eight) may be claimed by enemy forces.
If a team holds all 8 states, then they receive a bonus of 2 (8 / 3 = 2). If, on top of that, they hold 2 more states then that would mean 1 more bonus point (8 + 2 = 10 states. 10 / 3 = 3 bonus points in total).
If, in the next turn, the team would lose one of the “home states”, they would still hold 9 states but would only receive 1 bonus point based on territories.
The colors on the tabs (names of the states) will remain unchanged during the game to indicate what every teams' home territory is.
The color of the field will (as before) indicate who has claimed it.
Holding any district of the capital will give you a bonus point; Holding all four will give you 4 + 2 = 6 bonuspoints!!
=> We start with 8 players to be divided over the 8 home-spots. THIS MEANS YOU POST 1 PLAYER PER TERRITORY FOR NOW.
Then night moves can come in.
HOLIDAYS
If you have a holiday period coming up, please notify me in advance of when you'll be away. You'll then be temporarily replaced by one of your team mates.
CAPTAINS
The captains in the next game will be:
- Alaska: Squirrelly
- New Foundland: Paulineee
- California: Mejuca
- Florida: Rick Ryker
WINNING CONDITIONS
1) Hold the state of Canerica (all 4 districts) + your home territory (total = 12)
2) Hold the state of Canerica (all 4 districts) + 10 other states (=14)
3) Hold the state of Canerica (all 4 districts) + any 2 corner-capitals
4) Hold your home territory + 2 corner-capitals
5) Hold all 4 corner capitals
6) Hold your home territory + 8 other states (=16)
7) Hold at least 4 states in every territory, Canerica not included, (= 16, no capitals needed)

Hold at least 20 states, regardless of where they are situated; no capitals needed
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Examples of a captain moving:
A) Neighbour state X is occupied by the enemy at the end of the day.
A conditional order is issued saying "Captain will go to X and if possible move on to Y" This means that if:
--1) The state is still occupied in the morning: captain will do battle there and he will not be able to move on to state Y
--2) The previous occupant of state X has left AND is not replaced by another member of his team: the state is considered to be claimed but not occupied in the morning: captain will move through state X (thus claiming it for his team) and he will be able to move on to state Y (if Y is still neutral or already claimed by his team).

Neighbour state X is neutral at the end of the day.
A captain can move in to claim it and continue to invade another hostile or not hostile state.
--1 If nothing else happens in state X then it keeps the color of that captains' team
--2 If another captain does the same (just passing through) in the same night, then the state remains neutral.
--3 If a regular player lands on this state then the effect of an enemy captain having passed through there is lost and the state is claimed by the team of the regular player without a fight (because the enemy captain is not there to fight - he moved on).
C) Neighbour state X is claimed but unoccupied at the end of the day.
A captain can move in to claim it and then continue to another neutral state or to one already claimed by his own team
--1 If nothing else happens in state X then it keeps the color of that captains' team
--2 If the captain of the team previously claiming that state does the same (just passing through) in the same night, then the state keeps its colors.
--2B If another captain does the same (just passing through) in the same night, then the state becomes neutral again.
--3 If a regular player lands on this state then the effect of any captain having passed through there is lost and the state is claimed by the team of the regular player without a fight (because the enemy captain is not there to fight - he moved on).