Preliminary Final TL Standings -- March 4thDisclaimerThese standings are simply an approximation of relative standings based on total wins and losses of each team, as currently posted at the FLG website.
These standings are entirely unofficial and offered as a just another way of seeing the race. Please note, this is not a simulation, it is an accurate summary of the table labeled Résultats and derived solely from the current team-by-team W-L totals therein. Remember the actual final FLG TL Standings are not based on a teams total win loss record for individual matches,
W and
L below. The official standings are based on the outcome of TEAM MATCHES, not individual matches. Thus, the following caveat should always apply when viewing these standings.
Final FLG TL standings will, of course, be based ONLY on the official FLG website. Possible ErrataThe PF/PA totals at the website are not in balance with these W-L numbers. I am not sure why. It appears that
Tomawaky attempted to backout forfeits he awarded earlier. As a result even the current Team Match point totals are somewhat suspect.
I do know that for my team the
WonderJammers we have two more wins than appear in the list for
Matches of a Team as
jdg somehow managed to get matches against two players who disappeared toward season end,
Jack_Shit and
Derby. They were erroneously removed. Even if included, the wild card race below is not seriously effected as our line would read
WonderJammers 31 26 .544 moving us up just one place in the order of finish.
Finally, while I have checked and double checked these totals, I cannot verify their complete accuracy. To develop these totals required an absurdly complicated process of importing data into an Excel spreadsheet from the official website. It was not as absurdly complex as running simulation models would have been, but there remains the possibility of error in these totals as well.
My ProposalGiven the confusion historically caused at the end of each TL season due to unplayed matches and possible forfeits and the relatively meaningless day-to-day standings as we wait for a Team Match win to be awarded, also a historical problem, I seriously propose we consider simply using a system based on total Wins and Losses to determine the TL championship each season, perhaps even including this season.
Additionally, another issue we haven't yet addressed is resolved by this approach. With 8 teams in the Beaver Divisoin and only 7 in the Jacoby and Crawford, using Team Match points to determine the winner of the Wild Card race is just not fair to the teams in the smaller divisions as teams in the Beaver Division play 7 matches each, not 6.
Traditionally we have used soccer like standings for TL, i.e. awarding two points for a team win and one point for a tie. Such an approach has its virtues, but given that it seems almost impossible to have a TL season end with all matches played, I think it needs to be seriously reconsidered. Most importantly, IMHO, standings based on total wins and losses like these below are relevant from day one of play. The GB number accurately reflects the relationship in the standings for any two teams within their division and in the Wild Card Race, regardless of how many games or individual matches have been played. GB is defined as the combined number of wins and losses required for a trailing team to catch a team in the lead. For those not familiar with GB, see the Wiki article on
Games Behind.
So, my proposal is to consider simply using total wins and losses for determing the division winners and, more importantly, the results fo the wild card race. A quick comparison shows the only difference in the results is in the Beaver Division, by far the most competive division this season.
The Wild Card Race which was much closer than any of us were probably ever aware. It also ended with a unique situation described in the Wiki article on GB. The team with the second best winning percentage,
TheMisfits is tied in GB with
DGteam. In a situation like this, if I were the FLG TL TD, I would give the win in the Wild Card Race to
TheMisfits since they have won more games than
DGteam. Since they were both in divisions with 7 teams, it seems fitting to award the apparent tie to the team that played more games. Had one of the teams been in the 8 team division, it would be a harder call and perhaps would deserve a playoff.
But, hey, it's not my call. That's why we pay
Tomawaky the big bucks to decide all things TL. But if I were the ruler of this little world, I'd be satisfied with the outcome below as a fair and accurate reflection of our final standings, even though I have knocked my
WonderJammers out of the apparent lead in the Wild Card Race -
c'est la vie.
While the issue of an incentive for completing all matches is not directly evident in this proposal, it is clear that the current and traditional TL approach of awarding 2 points for a completed team match isn't working for geting players to complete all their matches. I sincerely believe that if standings like these were available from day one, teams in contention, particularly in the very close Wild Card Race, would know they are in contention and know what impact completing more matches might have in the standings. If any of us were aware of how close the wild card race really was, I am sure we would have been very motivated to finsih any remaining matches. That is the best of all possible worlds, IMHO.
A final benefit of this proposal is that it potentially eliminates the always contentious issue of awarding forfeits. If we are aware of the exact standings from day one and still miss a match for whatever reason, I'd suggest that is just the breaks of the game and thus no forfeits need be considered.
Now, before reading further, go back and carefully re-read my Disclaimer.
The Unofficial Final Standings[table=]
BEAVER Division, W , L , Pct , GB , Team members
TheGammonators,29
,
20
,
.592
,
-
,
jimgibbs,
mjtamv,
vagrantDGteam,
28
,
21
,
.571
,
1.0
,
JLee,
KDP,
magic_oneFullPrimeTime,
31
,
25
,
.554
,
1.5
,
jukins,
TheDumbSmartGuy,
_Z_WonderJammers,
29
,
26
,
.527
,
3.0
,
jdg,
sixty_something,
ZorbaRuthlessWarriors,
26
,
24
,
.520
,
3.5
,
Mort,
PersianLord,
sunrayNoName,
11
,
18
,
.379
,
8.0
,
babyjim,
Derby,
GammonriderTrailofPips,
15
,
25
,
.375
,
9.5
,
fortuna,
jackdaddy,
Jack_ShitTeamTruffles,
19
,
29
,
.396
,
9.5
,
johnwayne,
onion,
WildThing[/table]
[table=]
JACOBY Division, W , L , Pct , GB , Team members
ShouldIStayShouldIGo,36
,
14
,
.720
,
-
,
butterfly,
gnomysTwo,
roadkillbooksTheCubeSluts,
26
,
21
,
.553
,
8.5
,
Backwoods,
diane,
donzaemonDieDreiMusketiere,
24
,
24
,
.500
,
11.0
,
Joyce,
PHunter,
RickrInSFSurpriseTeam,
25
,
26
,
.490
,
11.5
,
adrian,
MarcoPolo,
TomLibertad,
21
,
25
,
.457
,
13.0
,
chopos,
juanz,
_centasivogoooo,
19
,
28
,
.404
,
15.5
,
Im_not_gimmeluck,
resh_lakish,
spielbergTheCubes,
9
,
22
,
.290
,
17.5
,
hunter,
paulc,
_loak[/table]
[table=]
CRAWFORD Division, W , L , Pct , GB , Team members
ShakeRattle&Roll,35
,
19
,
.648
,
-
,
dorbel,
gumpi,
mradicaTheMisfits,
30
,
23
,
.566
,
4.5
,
BillyCraven,
blitzxz,
skaterOttomansEmpire,
25
,
22
,
.532
,
6.5
,
jimbok,
otto,
taylorTheFrenchies,
26
,
25
,
.510
,
7.5
,
mano,
Peyo,
TomawakyWhupAssWorldwide,
26
,
27
,
.491
,
8.5
,
blotsalot,
elmicho,
Kari_Grandischigstogsedat,
22
,
26
,
.458
,
10.0
,
Schigolch,
sedat,
stogRacing-Snails,
16
,
38
,
.296
,
19.0
,
aakjaer,
Pernot_Ricard,
Samir[/table]
WILD CARD RACE[table=]
Team, Division, W , L , Pct , GB , Team members
TheMisfits,Crawford,
30
,
23
,
.556
,
-
,
BillyCraven,
blitzxz,
skaterDGteam, Beaver,
28
,
21
,
.571
,
-
,
JLee,
KDP,
magic_oneFullPrimeTime, Beaver,
31
,
25
,
.554
,
0.5
,
jukins,
TheDumbSmartGuy,
_Z_TheCubeSluts, Jacoby,
26
,
21
,
.553
,
1.0
,
Backwoods,
diane,
donzaemonOttomansEmpire, Crawford,
25
,
22
,
.532
,
2.0
,
jimbok,
otto,
taylorWonderJammers, Beaver,
29
,
26
,
.527
,
2.0
,
jdg,
sixty_something,
ZorbaRuthlessWarriors, Beaver,
26
,
24
,
.520
,
2.5
,
Mort,
PersianLord,
sunrayTheFrenchies, Crawford,
26
,
25
,
.510
,
3.0
,
mano,
Peyo,
TomawakyDieDreiMusketiere, Jacoby,
24
,
24
,
.500
,
3.5
,
Joyce,
PHunter,
RickrInSF[/table]