Poll
Question:
Move
Option 1: 21/17 (2), 6/2 (2)
votes: 0
Option 2: 21/13 (2)
votes: 1
Option 3: 21/17 (2), 7/3, 6/2
votes: 0
Option 4: 21/5
votes: 3
Option 5: 21/17, 21/9
votes: 1
As always with these, there are heaps of permutations..you know how it works ;)
(http://www.fibsboard.com/fibsboard-forum-match-11/game-4-move-15-herd-4-4/?action=dlattach;attach=7187;image)
Looks like the right play to me. The Herd should play to maintain contact and build their board and this play does both. leaving a checker on the 17 serves on purpose other than to turn a couple of otherwise bad shakes for me (61 51) into good rolls.