FIBS Board backgammon forum

Backgammon => Fibsboard Forum Matches => FFM 12 => Topic started by: diane on April 02, 2012, 09:44:51 AM

Poll
Question: Move
Option 1: 15/7, 13/5 votes: 6
Option 2: 15/3, 13/9 votes: 1
Option 3: 15/11, 13/1 votes: 1
Title: Game 1, move 14: Herd 4-4
Post by: diane on April 02, 2012, 09:44:51 AM
steifnu danced again with 2-6

It seems it might be hard for the Herd to go wrong with this one..so is it that simple? are there pitfalls to avoid?
Title: Re: Game 1, move 14: Herd 4-4
Post by: Julia_H on April 02, 2012, 12:40:00 PM
Spoiler
15/7 13/5 leaves all numbers playing safely and the men towards the high end of the board, so we'll have time to get a few off before letting him out. 15/11 13/1 is a poorer distribution and 15/3 13/9 must be a blunder because it embarrasses us after 66, 55, 65...
[close]
Title: Re: Game 1, move 14: Herd 4-4
Post by: ah_clem on April 02, 2012, 02:01:55 PM
If we play 15/3, 13/9 then 66, 65, and 55 force us to leave a shot.  That would be a blunder.

The other two rolls allow us to play all our numbers without leaving a shot. 15/7, 13/5 means we'll have to leave a gap if we roll 55, but I think that it's worth risking that to avoid burying a checker on the ace.  The two plays are probably quite close, but I think 15/7, 13/5 has the edge.

15/7, 13/5.



Title: Re: Game 1, move 14: Herd 4-4
Post by: stiefnu on April 03, 2012, 10:46:40 AM
Will the Herd be forced to leave me a gammon-saving shot, followed by an unlikely dance and an unlucky sequence that allows me to recube?  Time will tell.  Meanwhile, no douible.