Question:
Move
Option 1: 13/5
votes: 3
Option 2: 6/1, 6/3
votes: 0
Option 3: 6/1, 5/2
votes: 7
Option 4: 6/1, 4/1
votes: 0
Spoiler
because of his extra checkers on the 15, 17 and 18 pts linus can wait a bit longer before he has to run off the bar. we dont have that luxury. moving 13-8 means our next 6 leaves a blot. i move 6-1 5-2
Spoiler
I agree, but it's close... White can hang around on our bar for probably three rolls before having to break his board; we'll be forced off the mid well before then.
Spoiler
13/5 leaves 10 shakes where we will be forced to leave a shot.
6/1 6/3 leaves 2 shakes that force us to leave a shot.
6/1 5/2 leaves no rolls that force us to leave a shot.
Seems pretty clear.
Spoiler
We want to get home, since we're ahead in the race. We'll have to move the third checker off the midpoint anyway, 5-3 is a good roll to do it. Waiting might be right if Linus was about to break up the barpoint, but that is quite unlikely. So not playing 13/5 just postpones the problem, and creates an inferior board with more wastage, and makes small doubles a lot less effective next turn. Also, next turn we may not roll 7 pips or more, and be forced to mess up our board even more.
rollout
Spoiler
XG likes the shuffling plays better than the running play, although if you shuffle by playing both checkers off the six, the running play is better.
XGID=-ABBBCBb-----C-a-aabbbbb--:0:0:1:53:1:1:0:5:10
X:Player 1 O:Player 2
Score is X:1 O:1 5 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O O | | O O O O O |
| X | | O O O O O |
| X | | |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | X |
| O | | X X X X X |
| O | | X X X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 85 O: 101 X-O: 1-1/5
Cube: 1
X to play 53
1. Rollout¹ 6/1 5/2 eq:+0.452
Player: 64.73% (G:0.86% B:0.01%)
Opponent: 35.27% (G:1.45% B:0.03%)
Confidence: ±0.008 (+0.444..+0.460) - [100.0%]
Duration: 4 minutes 46 seconds
2. Rollout¹ 6/1 4/1 eq:+0.431 (-0.020)
Player: 63.97% (G:0.91% B:0.01%)
Opponent: 36.03% (G:1.73% B:0.04%)
Confidence: ±0.008 (+0.423..+0.440) - [0.0%]
Duration: 3 minutes 46 seconds
3. Rollout¹ 13/5 eq:+0.388 (-0.064)
Player: 61.49% (G:1.37% B:0.04%)
Opponent: 38.51% (G:1.58% B:0.04%)
Confidence: ±0.006 (+0.382..+0.395) - [0.0%]
Duration: 5 minutes 01 second
4. Rollout¹ 6/3 6/1 eq:+0.384 (-0.068)
Player: 62.38% (G:1.04% B:0.01%)
Opponent: 37.62% (G:1.93% B:0.04%)
Confidence: ±0.008 (+0.376..+0.392) - [0.0%]
Duration: 2 minutes 58 seconds
5. 1-ply 13/8 5/2 eq:-0.072 (-0.524)
Player: 49.24% (G:2.39% B:0.03%)
Opponent: 50.76% (G:5.83% B:0.07%)
¹ 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.10, MET: Kazaross XG2