Question:
5-4 to play?
Option 1: 21/12
votes: 2
Option 2: 9/4 6/2
votes: 0
Option 3: 9/4 8/4
votes: 1
Option 4: 8/4 8/3
votes: 8
Option 5: 6/2 6/1
votes: 0
Spoiler
I cant see anything but 8-3, 8-4 and try to stifle this increasing sense of discomfort ;) We are now at a place where I dont want to leave blots, I just would not like anything else behind that formidable wall he is building. I just wish 'not leaving blots' did something better in our home board, for when he leaves us a shot ;) :laugh: :laugh:
I am still loving the new board - that was so easy to see what was going on, and which way we are going and everything :thumbsup:
I also wanted to mention the numbering of the moves, that is making it so much easier to go to the moves in sequence when I log in - fantastic :cool:
Spoiler
running the backman at this point seems suicidal. 8/4 8/3 is the only thing I see - make a fourth point in our home board ahd don't leave blots.
i love the 18.3kb footprint
Spoiler
and i seem to be the only one who wants to run 21/12 but i have been on homemade wine ce soir. however 5 's are our only escape and if hit we have 4 empty nests -- all gives us timing too -- which we may need! it ain't a board -- be not afraid to run!
Ditto on the move. Ditto on the squint-free board. :thumbsup:
Spoiler
Very often we can learn more from a wrong answer than a right one. Clearing the 8pt is clearly correct and stog's running plan is way off. This indicates that he doesn't count pointing and/or hitting numbers. Here that is 17 pointing numbers and a further 18 to hit loose! As being hit is usually fatal this all seems a bit much to give away.
Even if somehow running works (where rkb rolls 5-5 or the team can hit back from the bar and then not be hit in their turn) then you still have a man behind a five prime!
Spoiler
mmm ......yep my suggestion does look somewhat suicidal in the cool sober light of monday! but i had been medicined with the strongest blackberry and elderberry wine in cumbria that evening! i can't remember getting home now i think of it. but let that be a lesson to all..... :)
GnuBG 2-ply ROLLOUT:
Spoiler
(I skipped a few other plays that are most likely in between these two, but run or not is the most interesting comparison)
1. Rollout 8/4 8/3 Eq.: -0,7010
36,03 6,62 0,13 - 63,97 11,79 0,74 CL -0,3710 CF -0,7010
[ 0,10 0,09 0,04 - 0,10 0,16 0,11 CL 0,0029 CF 0,0070]
2. Rollout 21/12 Eq.: -0,7739 ( -0,0729)
32,95 8,86 0,40 - 67,05 15,84 1,53 CL -0,4677 CF -0,7739
[ 0,11 0,10 0,08 - 0,11 0,19 0,19 CL 0,0036 CF 0,0091]
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 863038590 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0,12
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]