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Backgammon => Fibsboard Forum Matches => FFM2 => Topic started by: diane on August 16, 2009, 08:48:18 AM

Title: Game 3, move 15: roadkillbooks 5-3
Post by: diane on August 16, 2009, 08:48:18 AM
roadkillbooks (white) to move 5-3

2zLgGQAs52AGAw:AYGuACAAAAAA
Title: Re: Game 3, move 15: roadkillbooks 5-3
Post by: ah_clem on August 16, 2009, 02:13:04 PM
Obviously, this is transitioning into a running game and with a 38 pip deficit rkb better start running now.

20/15 20/17
Title: Re: Game 3, move 15: roadkillbooks 5-3
Post by: diane on August 16, 2009, 03:46:15 PM
Quote from: ah_clem on August 16, 2009, 02:13:04 PM
Obviously, this is transitioning into a running game and with a 38 pip deficit rkb better start running now.

20/15 20/17

Where does he find these inspired moves??  :dontknow:
Title: Re: Game 3, move 15: roadkillbooks 5-3
Post by: roadkillbooks on August 16, 2009, 07:50:21 PM
A truly bad roll.  Again I think this is on a my worst.  I can either make my one point with 6/1, 4/1 or move 2 from my 8 point with 8/5, 8/3.  Making a point is good..but the one point is not a point I really want to make.  8/3, 8/5 doesnt make a new point but it slots the 5 point which I need in all scenarios. While a could get a shot next tuen with a 6-2.  I am more likely to get a shot afterwards.  If I do get a shot with 6-2 and I cant hit and cover one of the blots..id probablly "eschew" (new to my vocab) the hit again.  I think Im gooing to risk to opne blots and tempt the forum to leaving a juicy shot with several hit and cover rolls.  8/3, 8/5
Title: Re: Game 3, move 15: roadkillbooks 5-3
Post by: Zorba on August 26, 2009, 03:18:55 PM
GnuBG 0/2-ply rollout:

Spoiler

        Full cubeful rollout with var.redn.
        1296 games, Mersenne Twister dice gen. with seed 866958214 and quasi-random dice
        Play: 0-ply cubeful prune [expert]
        Cube: 2-ply cubeful prune [world class]

    1. Rollout          8/5 8/3                      Eq.:  -0,2042
        40,23  10,05   0,84 -  59,77  10,20   0,17 CL  -0,2658 CF  -0,2042
      [  0,19   0,25   0,14 -   0,19   0,17   0,07 CL   0,0052 CF   0,0061]
    2. Rollout          6/1 4/1                      Eq.:  -0,2249 ( -0,0207)
        39,47   9,01   0,71 -  60,53  10,28   0,22 CL  -0,2871 CF  -0,2249
      [  0,18   0,19   0,12 -   0,18   0,18   0,03 CL   0,0049 CF   0,0055]
    3. Rollout          8/5 6/1                      Eq.:  -0,2559 ( -0,0517)
        38,62   9,48   0,81 -  61,38  11,28   0,19 CL  -0,3199 CF  -0,2559
      [  0,31   0,41   0,25 -   0,31   0,34   0,05 CL   0,0096 CF   0,0104]
        432 games, Mersenne Twister dice gen. with seed 866958214 and quasi-random dice
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