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Backgammon => Fibsboard Forum Matches => FFM 6 => Topic started by: diane on July 28, 2010, 09:42:12 AM

Title: Game 1, move 6: r_monk to move 2-1
Post by: diane on July 28, 2010, 09:42:12 AM
Let me know the what and why :-)

(http://www.fibsboard.com/fibsboard-forum-match-6/game-1-move-6-r_monk-to-move-2-1/?action=dlattach;attach=4852;image)

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Title: Re: Game 1, move 6: r_monk to move 2-1
Post by: r_monk on July 28, 2010, 12:19:25 PM
Hmm, I think bar/24 - 22 isn't safe... better to stay on your ace-point and try to trap your runner.
So it's important to go after the bar-point: bar/24 - 13/11 or bar/24 - 11/9 (bar/24 - 8/6 is no option).
13/11 looks safer, 11/9 might be better, giving me more builders, but also more risky leaving two indirect shots.
Otherwise, maybe that wouldn't be a disaster, being hit, I really don't know... you're already running out of ammo.
Think bar/24 - 11/9 is the better one, and bar/24 - 13/11 too passive.
So bar/24 - 11/9 it is.
Title: Re: Game 1, move 6: r_monk to move 2-1
Post by: ah_clem on July 28, 2010, 12:38:16 PM
Let's pause for a cube decision before rolling.
Title: Re: Game 1, move 6: r_monk to move 2-1
Post by: diane on July 28, 2010, 10:03:51 PM
Quote from: ah_clem on July 28, 2010, 12:38:16 PM
Let's pause for a cube decision before rolling.

Yup, if you all think about it, I will post the poll tonight...unless you want to post it clem, from the gnu position code..that should be easy enough - I just don't have time now..dogs to walk.  ;)