Spoiler
Bring 2 down from the 13-pt.
Spoiler
It would be nice to break contact and turn this into a race, but we can't. Moving the runner up six points exposes it to a double shot in the outfield and white will gladly hit loose.
We've got a four point board vs his one point board, so our runner is safe from a loose hit where he is. So quietly improve our position and hope for an 8 or a 10 next roll. 13/7 11/8.
UPDATE: bringing two down from the 13 looks good too. I'll stick with my move, but have no truck with those who vote for bringing down two. The moves look pretty equal, but if someone can point out the superiority of 13/7 13/10 I'm all ears.
Spoiler
13/7, 13/10 is superior because the 10 spot is 6 away from the next hole to fill
rollout
Spoiler
Analysis likes running. 0-ply rollout likes 13/10 11/5, but our choice is within the margin of error. Rollout has running a .025 error. Bottom line: hard to go wrong here.
1. Cubeful 2-ply 21/15 13/10 Eq.: -0.107
0.462 0.036 0.000 - 0.538 0.038 0.001
2. Cubeful 2-ply 13/10 13/7 Eq.: -0.107 ( -0.000)
0.468 0.039 0.000 - 0.532 0.048 0.001
3. Cubeful 2-ply 13/10 11/5 Eq.: -0.109 ( -0.002)
0.468 0.039 0.000 - 0.532 0.050 0.001
4. Cubeful 2-ply 13/7 11/8 Eq.: -0.113 ( -0.006)
0.466 0.038 0.000 - 0.534 0.049 0.001
5. Cubeful 2-ply 13/4 Eq.: -0.121 ( -0.014)
0.464 0.046 0.000 - 0.536 0.055 0.002
6. Cubeful 2-ply 21/15 11/8 Eq.: -0.127 ( -0.020)
0.457 0.034 0.000 - 0.543 0.040 0.001
2-ply cubeful prune [world class]
1. Rollout 13/10 11/5 Eq.: -0.124
0.465 0.041 0.001 - 0.535 0.049 0.001 CL -0.085 CF -0.124
[0.001 0.001 0.000 - 0.001 0.001 0.000 CL 0.004 CF 0.008]
2. Rollout 13/10 13/7 Eq.: -0.132 ( -0.008)
0.466 0.041 0.001 - 0.534 0.049 0.001 CL -0.086 CF -0.132
[0.001 0.002 0.000 - 0.001 0.001 0.000 CL 0.004 CF 0.008]
3. Rollout 13/7 11/8 Eq.: -0.141 ( -0.016)
0.462 0.042 0.001 - 0.538 0.050 0.001 CL -0.093 CF -0.141
[0.001 0.001 0.000 - 0.001 0.001 0.000 CL 0.004 CF 0.008]
4. Rollout 21/15 13/10 Eq.: -0.149 ( -0.025)
0.453 0.036 0.001 - 0.547 0.040 0.001 CL -0.104 CF -0.149
[0.001 0.001 0.001 - 0.001 0.001 0.001 CL 0.003 CF 0.008]
5. Rollout 21/15 11/8 Eq.: -0.152 ( -0.028)
0.452 0.038 0.001 - 0.548 0.044 0.001 CL -0.108 CF -0.152
[0.001 0.001 0.000 - 0.001 0.001 0.000 CL 0.003 CF 0.008]
6. Rollout 13/4 Eq.: -0.153 ( -0.029)
0.461 0.053 0.001 - 0.539 0.059 0.001 CL -0.093 CF -0.153
[0.001 0.002 0.001 - 0.001 0.001 0.000 CL 0.004 CF 0.008]
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 894086436 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]