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Backgammon => Fibsboard Forum Matches => FFM 6 => Topic started by: diane on August 18, 2010, 09:40:00 PM

Title: Game 2, move 6: r_monk to move 2-1
Post by: diane on August 18, 2010, 09:40:00 PM
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(http://www.fibsboard.com/fibsboard-forum-match-6/game-2-move-6-r_monk-to-move-2-1/?action=dlattach;attach=4933;image)
Title: Re: Game 2, move 6: r_monk to move 2-1
Post by: r_monk on August 19, 2010, 01:03:12 AM
Not a very nice roll. I guess I can't leave the 8-point right now to make a safe 8/7 8/6 or can I? 4-4 and you're safe (6-2, 6-4, 6/5, 6/6 too).

6/4*/3 no option because you have a strong board... 13/11 6/5 or 13/10 for the same reason. 7/5 6/5 seems a bit attractive to me, but a direct hit is still too risky.

13/11 2/1 makes a bad board worse.

I think 11/8 is the best option, but I'm not sure (risk of 5-2 or 6-1)... But I have to take at least some risk, since there's no development at all in my position and 8/7 8/6 makes that even worse.
Being hit would be very bad, perhaps not immediately fatal because your blots are stripped now. But once hit, you'll go after the gammon quick. Still I play 11/8.
Title: Re: Game 2, move 6: r_monk to move 2-1
Post by: stog on August 19, 2010, 06:15:06 AM
what about 6/5 5/3?
Title: Re: Game 2, move 6: r_monk to move 2-1
Post by: r_monk on August 19, 2010, 09:14:10 AM
Completely missed that one. But now I'm again behind in the race, I wouldn't play that, cos I need my blots in front of your runner.