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Cube 109 - Cube against backgame?

Started by sixty_something, January 31, 2008, 11:57:24 PM

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sixty_something

If the board image does not appear in the question above, you may view it in the attached PNG file below.

one vote per user .. results of the poll are shown after you have voted

then, open the text file below for a copy of the GNUbg analysis or you may enter the ID's below into GNUbg or Snowie to evaluate your answer:

Position ID: BwAA8AEAAAAAAA   Match ID: UomuABAAEAAA

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A little inaccuracy sometimes saves tons of explanation. -- Unknown
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playBunny

Spoiler
If it's not clear, the clue's in calling it a bluff! ;)
[close]

spielberg

Spoiler
This one's fun, not so much for the analysis, which is fairly obvious but for what it teaches about cube handling.

Needing 3 to win with a stong likelihood that when he does win it will be with a gammon, 60 is getting poor value from a cube here.

It's completely the opposite on Sarah's side of the table as she needs 4 points to win and if she hits a shot, or gets multi shots at an open blot, her recube will be perfectly valued.

Tho gnubg obv won't think much of a cube here I cant actually call it a bad cube as many weaker players would not recognise how efficient a take would be here and would be bluffed out of a point. The trouble is Sarah's hardly a weak player - and bluffs tend not to work on the Swiss anyway!
[close]

blitzxz

#3
Spoiler
You can find some general guide in early cube action against different anchors from here. http://winningbackgammon.info/backgame-advanced-strategy

4-3 is a lot stronger then some might think.
[close]