News:

All new Fibsboard.com for 2011 --" your unofficial Forum for all fings FIBS."
New Membergroups, new boards including topical discussions, Campaigns, Culture and Gossip. Photo Galleries, Forum Backgammon vs Top Guest, and much much more.........faster and improved, with sas :)

Main Menu

FFM17 Game 3 Move 25 elmicho to play 54

Started by Julia_H, February 03, 2014, 06:57:23 AM

Previous topic - Next topic

Julia_H


elmicho

#1
Spot on Julia

13/4 leaves me strandet with only 4's to improve, save an unlikely hit  while clearing your 11-point. I lead the race 90 - 98 after moving, which is relevant also, exposing the blot on the 13-point to 12/36 is a risk to that asset.
22/18, 13/8 and 22/13 will give me a more flexible position, where I will have more numbers to escape and a chance to hit. Since I am in the lead, white will be more motivated to hit loose and I have a closed board.
13/8, 22/18 will expose my outfield checker to 7, 2 and 1's to hit on the bar with 6/36 to hit in return in best case.
22/13 offers a minor holding on the checkers on the 11-point and leave the strandet commando-trouper with 4's to leap. White will only point with 33, 65, 61, 51 and 22 - 11 and 21 offers a hit + bury the checker on the 24-point. So 11/36 - that's good odds. 52 and 62 will also enable white to hit and skip to the 1-point. leaving 2 or 4 numbers to enter and hit in return and 3's and 4's to enter and have a new try. Better at least - I think. After 22/13 white will have a bigger problem bringing their checkers in safe - so I go for that.

Move: 22/13