Thanks....I'm beginning to get it now....I checked out the rules too....I think your summary says it all in a nut shell...I guess if you made the 2 off move and handed over the dice, your opponent could say foul move and win the game....yes?
Please see the screen shots of a game I was playing using True Backgammon HD...on my iPad...I'm no expert so can someone confirm markus's response and make it clearer for me to understand. My reply was
Hi Markus....appreciate your answer but I can't see it....
1. When only one number can be played they must play that number....only the 2 can be played here. 2. Or if either number can be played, the 3 can't be played...or if either number can be played but not both....the 2 can be played from the 6 stone and then it can move the 3....this is then both numbers....I can play the 2 and the 3 if I play the 2 first with the 6 stone....I should be able to move the 2 stone and not the 3, this is then not both numbers! 3. You say if either number can be played but not both, the larger number must be played....here I can't move the larger number, I can only move the smaller number and then I can move the larger number....this is both numbers...
It doesn't make sense to me....I should be able to move the 2 out and not be able to play the 3...
Can anyone help...I would be most grateful...many thanks in advance...Mike
Botchee brings Sudoku to a new level of entertainment. At only 4 squares by 4 squares, the puzzle is small, but the challenge is great as you pit your mad “botching” skills against robots bent on your destruction.
Each robot is named based on capability:
zBest1move plays to score the maximum number of points on each turn. zBotcher does best1move, but also knows to botch the puzzle when he goes first. The player who goes second has a distinct advantage, if the puzzle is solved; "Botching” the puzzle removes this advantage!
Placing a number awards points equal to the number placed i.e. place a 3 for 3 points. Sound effects will amuse.
Bonus points are also awarded for completing a row, box or column.
Placing a single number may complete 1, 2 or 3 regions; bonus points accumulate for each region filled. Placing a 4 that fills three regions awards a maximum of 21 points on a single turn!"
Botchee 4x4 is bit like tic-tac-toe, on steroids; visit Botchee.com for more information.
P.S. Please post your comments and how you fare against zBotDuh; did you out-botch zBotcher?
Plans are in the works to make it multi-player, so you can play against each other.
Every time I see one of these discussions, I'm reminded of Phil Laak, a regular in our chouettes then and now a successful high stakes poker player.
One of Phil's favorite tactics was intentionally making the inferior play with the idea of turning a subsequent cube from a drop into a take. In one session, Phil held a 2-cube, and chose not to cash a bearoff. His penultimate roll was 3-1 with 2 checkers on his 3 point and 1 on his 2 point. He bore off the 3, and instead of playing the 1 to his 1 point, making his next roll DOUBLE/DROP ( barring his opponent rolling a double ) Phil chose to play 3-2, leaving his final 2 checkers on the 2 point, and turning his next roll into DOUBLE/TAKE.
Phil certainly knew he was making the inferior play. I was never really sure he made plays like this based on an assumption that his opponent was inferior, whether he was bored and just wanted to spice things up, or whether he just made the action junkie's play.
I suppose his play might be right in certain match score situations. Maybe someone with a lot more tourney experience and expertise than I have could comment.
It's kinda hard to confer VILLAGE IDIOT status on Phil, since he's playing in million-dollar tourneys and living with a movie star and the rest of us are playing on FIBS and pulling our pricks.
There are no styles, there is only good play and bad play! However you certainly can make intelligent choices depending on the relative strength of your opponent, particularly with the cube. Very generally speaking if you are much stronger than your opponent, then you will wish to double a little earlier and take a little later in positions that are difficult to play, conversely doubling later and dropping sooner in skill free positions such as pure races.
The industry standard is ExtremeGammon2, https://www.extremegammon.com/ , about $50. Gnubg plays almost as well and is free, but XG has a much nicer interface and its storage of your data is unbeatable.
- It needs to be able to analyze my games that I play on the internet - I must be able to play some matches against it - It needs to be as strong as possible, the stronger the better - The backgammon board that it displays needs to have black and white checkers (brown is still acceptable I guess... but I want absolutely no red!)