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91
Fibsleagammon / FLG Masters and Ratings
« Last post by stog on January 01, 2016, 02:37:58 PM »
Happy New Year Tom

many thx for maintaining the FLG League.
i wonder if i might request something for this New Year when you get the chance.

i wonder if you could set up the Masters playoffs and ratings -- i think the last time they were setup was 2012

if folks could see their overall rating throughout the year of 4 sessions together with their Master's points it would further promote the FLG League which offers good free competitive reliable recorded online matchplay

thx again

ps Tom please enable Fibsboard notification emails or turn off notifications as all your notifications (including this post's notification) arrive on my doorstep  as mail delivery failed. I cannot change things at this end for various reasons and until this is resolved you will not get email notifications of any threads you are following on the Forum. your help in this matter would be appreciated thx
92
Improving your backgammon skills / Re: "Extreme Gammon"
« Last post by PillowFighter on December 19, 2015, 08:49:41 AM »
I find XG to be a great tool and I have used it to analyze a ton of matches from playing at fibs, gridgammon, backgammon ace. Now the trick is how do you extract useful information from all these matches? Going through all these analyzed matches manually is rather tedious so this is where Backgammon Studio comes to the rescue. You can have your own private database ($2 a month which i think is reasonable) where you can upload up to 2000 XG matches which is then made searchable. You can then get answers from all kinds of questions about your play. In which position type do I make the most errors?



What type of play do I struggle most with?



How is my cube performance?



And you can compare your values with top international players as the above image suggests.

And a lot of other interesting statistics. You can also play through past errors in many different ways to see if you are likely to make the same mistake again or if you have improved your play enough to avoid them.

And as you can read from my other postings here there is a lot of other fun stuff to explore! Registration is free and you can enjoy a lot of free content (based on 2800+ matches played by top ranking players) competing with other players for highscores in a lot of different challenges (think of them as training programs for different aspects of backgammon). Good fun! :-)

Best regards,
TP
93
Improving your backgammon skills / Re: "Extreme Gammon"
« Last post by Miles42 on December 16, 2015, 07:10:34 PM »
I bought the version for the IPAD and after an up grade by apple  it crashes to the point it almost unusable.  Maybe I will get the PC version.
94
@chriskay you'll find that all the other apps cheat just as much as the ones you've had trouble with, sorry!  :unsure: 

Here's an article that might help you understand the cause of the problem:
https://en.wikipedia.org/wiki/Confirmation_bias
95
I have precisely the same problem as the person who posted this Ė I found the post via a Google search.  Unfortunately due to the nature of FIBS (as far as I understand it) everyone immediately thinks he is talking about playing with another person.  He isnít!  He is talking about playing against a computer using an Android or in my case an Apple app. 
I have tried numerous backgammon apps and they are all the same. The dice throws the computer makes are biased towards it landing on your unprotected pieces.  Also doubles are miraculously thrown by the computer towards the end of the game turning your winning position in any normal game into a loss. I can only assume that by clearly linking the dice throws to aid the computer the developers can dispense with the time and cost of writing any strategy.  This issue is confirmed by lots of reviews of these apps too! 
This is past annoying and makes all these apps unplayable unless you are a masochist. Maybe someone knows an app which genuinely has a random unbiased dice so that play against the computer is fair? 
Yes I know play against someone on line might be superior but a lot of us like to play when we are off line especially as wireless access is so poor in lots of the UK as well as on trains and planes. 
96
Improving your backgammon skills / Backgammon Studio 2.2!
« Last post by PillowFighter on December 09, 2015, 05:57:07 PM »
Hi!

A few more improvements has found its way to Backgammon Studio:



Perhaps the most interesting part is the new type of search:



It is perhaps a bit obscure as to what you can do with this but you can try to start a match and at the opening position click 'Search' then 'Toggle all' and then 'Go!' You now have a list of all the possible opening moves at different match types that are found on the server.

You can also set up a specific formation (using 'Edit'/'Clear board' and then place out the formation you're looking for) and then set the pegs that need to match the positions and those who can be different. Or you can base your search on an existing position and select the pegs you want to match (as displayed in the above image) and then search for positions that matches.

New challenges are always fun! I have added:

  • Backgame checker! backgame checker play.
  • Slot machine! Double slot or not?

in this release in addition to a few 'warmup' challenge types. These are based on positions that were played correctly which might be easier than the ones that were played incorrectly.

  • Hitman warmup
  • Bar brawl warmup
  • Payback warmup
  • Bearoff bingo warmup
  • Backgame bliss warmup
  • Backgame checker play warmup

In your private database (requires an upgraded account) there is now a couple of more tracks on your training ground:

  • Cube track - improve your cube handling by revisiting past cube errors.
  • All track - Improve your skills by including all past errors regardless of position type.

the number of errors found in each error range is also displayed:



Bookmarks now has a few more commands in order for it to be easier to use:



You can toggle all bookmarks on/off and then perform an action on all of them: Browse/Play or delete in addition to the old one 'create challenge'.

You can also view your bookmarks by date which sometimes can be practical if you have enabled automatic bookmark generation of positions where you have answered incorrectly:



so you can check the errors you made today/yesterday etc.

When playing through a match you can now swap the players:



This is useful if you are playing through matches in your private database and want play it from your own viewpoint.

I also added support for counting the number of hitting throws there is in a position:



I suspect I'll add a 'Greatest hits!' challenge where you have 10 seconds to answer how many hitting throws there are in a random position at some point once I am convinced there aren't any problems with this.

Organizing your private match archive is now made a bit easier when it comes to merging/renaming player names. Often you end up with full names and aliases and combinations of these when importing matches but ideally you want all of them to be displayed as the same player:



In the play matches dialog you can click edit (in your private database) and then click on the player name you want to merge/rename. It will then display some alternatives that it thinks might be correct. Select the ones you like or enter a new name in the rename input field. Then you'll see an alias dialog where you can set what should be done when these names are found again when importing. Click on the checkbox beside those alternatives you like (and ignore the ones that look bad) and click 'yes'.

A few bugfixes has also entered the server perhaps most notably some fixes for firefox in connection with moving pieces on the board, comment input and moving dialogs.

I have also added matches from three of the tournaments in the 'Backammon Masters Series' (Austria, UK and Denmark) along with pretty much every tournament that is announced here...

www.backgammonstudio.com

Worth a try! :-)

Best regards,
TP
97
Feedback & Questions / Re: too many spammy posts from tourneybot
« Last post by stiefnu on December 05, 2015, 12:00:53 PM »
ok after a little work i may have the solution ;) stiefnu you no longer have to live with it! Most Recent Posts (front page top right) should now not show autobot tourney posts!!

recent topics centrally below the pic of the day remains unaffected

let me know if there are any problems (my coding is rough rough rough!

Thanks, Stog, much appreciated!

Steve
98
Feedback & Questions / Re: too many spammy posts from tourneybot
« Last post by stog on December 05, 2015, 01:13:42 AM »
well they are still all available in Recent topics below the picture (and tourneybot results LH  block link) and Show unread posts since last visit in top left, so i hope that suits everyone (but they did kinda fill up the lal recent post block on the top right!
99
Feedback & Questions / Re: too many spammy posts from tourneybot
« Last post by socksey on December 04, 2015, 09:01:59 PM »
Since this IS a backgammon forum, it seems natural that folks would like to see the tourney results here.  I, for one, just go in and click on the posts I want to see, and delete all the rest easily.   :yes:

socksey




We often take for granted the very things that most deserve our gratitude. - Cynthia Ozick
100
Tigergammon Tourneys / Re: Tigergammon FreakyFriday Tourney
« Last post by socksey on December 04, 2015, 08:52:35 PM »
4 Dec 15



Supreme Champion:    rebbeler
Worthy Adversary:     andreas
3rd place tie:            zbilbo
                              socksey
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